Scripts

Scripts are items that can be loaded in certain modules to change the performance of that module. They usually boost one attribute/ability of the module at the cost of another attribute/ability.

For example, a Tracking Computer without a script loaded grants a 10% bonus to tracking and a 5% bonus to range.

Scripts are equipped and swapped using the same controls as weapon ammunition but they are not consumed upon activation, and they can be swapped out instantly, unlike missiles, projectile ammunition and hybrid turret charges.

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